Showing posts with label Abyssness. Show all posts
Showing posts with label Abyssness. Show all posts

Thursday, 10 November 2011

More Delicious Maps from Dragon Nest

Mmmm... The first transition-less map, which is an island and the first map out of the series of war-themed maps. Eyedentity games, Thank You!

Momojin here will take you through them on abyss mode, after all this is serious abyssness, guys.

[Forsaken Islet]


[Dark Overlord Keep]

Saturday, 5 November 2011

New Saint Haven Maps get creative!

Sorry for the such a long delay, but I have finally started covering the mission maps of Saint Haven. These new maps are really designed well and incorporate more features and variations. Kudos to Eyedentity games for successfully making each mission map unique!

The first batch of Saint Haven maps

Abandoned Welton Hollow:


Dark Mines:

Thursday, 29 September 2011

The First Nest is Finally up in DNSEA

and the Nest is filled with Minotaurs, Minor to Major ones. The nastiest of of them all is a lobster. Hmm... expensive seafood. Anyways, serious abyssness will be covering nest so extensively, I decided to do runs of Minotaur Nest with all 3 of my job roles - Priest, Mercenary and Paladin.

So here you are guys. Digest the general strategy of running Minotaur Nest and the specific tactics for the job roles, while savoring some fails.

(Priest)


(Mercenary)


(Paladin)


Sunday, 18 September 2011

1 2 3!

These are the final 2 Level 23 Abysmal Missions. From a solo mercenary to a triple member team. Enjoy!

Sanctuary Core:



Death Basin:



Friday, 9 September 2011

Goblin Cereal

We go and beat some bigger and badder goblins. Plus, we tell you how NOT to disrupt your own party.



Manticore has arrived.

Sunday, 21 August 2011

Introducing This is Serious Abyssness Series

Pwnin Boundaries' very own version and translation of Dragon Nest gameplay videos. After ChongJ and Momojin have gone through SEA server's close and open beta testing, we've pretty much got the gist of the kind of the gameplay the game designers at Eyedentity envision and want. Here's to teamwork, metagame and flexible /specialised roles!

This episode, Momojin and I tackle the Forest of Death with some new characters, Momojin's Mercenary "Kyoujin" and my Force User "Aleste." We introduce you a new metagame and method of tanking that doesn't involve just simple taunting!



This is the Force User X Mercenary Metagame again. This time, ChongJ and Momojin go through Forest Sanctuary like bosses. EPIC PORTAL TACTIC CINEMATIC!!1one.



Gameplay using our core metagame! Introducing the team.
Momojin as Paladin "Mjoljin" as the provoking tank
ChongJ as Elemental Lord "Siviera" as the magic burster/fragger
Roxcrosser as Acrobat "Roxcrosser" as the physical dps-er


Wednesday, 17 August 2011

Friggin Dragon Nest Video Spam!

Not exactly a spam, but rather a consistent flow of nothing but Dragon Nest videos and posts for now. The SEA Open Beta Testing is up. ChongJ and Momojin counted down to this moment and were impressed that they were able to log in Dragon Nest SEA without delay at all. On time, kudos to Shanda Games!

We have decided to start 2 series from this game.
First one is Dragon Nest the Abridged Series. We will thoroughly go through the main story and side quests and bring you story summaries, event highlights and humorous commentaries. This is great for those of you who just rush through the game mechanics and ignore the texts completely.

Here are the first 2 episodes of Dragon Nest the Abridged Series. DO enjoy!




The second series is more serious. It's called This is Serious Abyssness, where we bring you challenging abysmal gameplay. We provide metagame guides, teamwork guides, combo tips & role tips. We also top it off with intense team communication and present it in EPIC cinematic view. This is not about grind solo-ing maps on abyss difficulty, this is about us prevailing as a party in maps on abyss with us not being below recommended levels. It's about skill and teamwork, not equipment and pure ownage.