Finally out of that dang losing streak.
2 Malaysian gamers and their takes on multiple genres of games on multiple platforms.
Showing posts with label PwninBoundaries. Show all posts
Showing posts with label PwninBoundaries. Show all posts
Sunday, 9 October 2011
Breaking Free from Losing Streak!
When the going gets tough, the tough get going. Not to say I am a tough gamer, but I really need to learn how to become stronger as a gamer. Stronger in patience, skills and coolness and it pays off. At least it did in this game!
Finally out of that dang losing streak.
Finally out of that dang losing streak.
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Sunday, 2 October 2011
Congratulations! WINNERS!
Our first giveaway has officially ended! Hurray! Time to announce the winners and congratulate them. Free adventurer bag slots for the win!
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Friday, 12 August 2011
Introducing Minecraft Outrageous Skins!
What can we say, we just love being fashion designers. We pour our heart and passion into each pixel and amazingly allow each pixel to interweave into a perfect harmony. Trust me, it's not easy to create skins, especially OUTRAGEOUS ones. lol.
In this series, we combine two art concepts in every episode to create our very own skins. Please do challenge us by commenting and suggesting art concepts/ designs to use.
For the first episode, we have Cactuar Bombermans.
In this series, we combine two art concepts in every episode to create our very own skins. Please do challenge us by commenting and suggesting art concepts/ designs to use.
For the first episode, we have Cactuar Bombermans.
We find out what happens when Megaman and Bayonetta come together in unison.
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Friday, 29 July 2011
Double Team: Blitzcrank x Orianna
Long time since I release a League of Legends video! Remember to rate them so that I know you guys demand more! Back to the main topic, Double Team episode is up! This time featuring Blitzcrank and his smexy piece of hardware, aka girlfriend, in a Double Team series. Behind every successful steam golem is a psychopathic mecha girl!
Enjoy!
Enjoy!
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Tuesday, 26 July 2011
Project Actually Started
The Minecraft Project has started! and we're at 16% completion... of preparing the base! Building will soon follow. Plus, it's not actually easy to prepare the base of our project. Find out why? We even planned ahead to seek the use of the gunpowder we collected from our mob trap.
We show you the first step of our project and it is not exactly easy to do especially with only ChongJ and Momojin around. We seek the use of TNT.
We show you the first step of our project and it is not exactly easy to do especially with only ChongJ and Momojin around. We seek the use of TNT.
We were forcefully sent back to our factory. Here we give you another update on our factory upgrades.
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Sunday, 24 July 2011
Building for the Future
Our second update on ChongJ and Momojin's situation in the NGT Minecraft Realms server. We've working hard, thinking creatively and planning thoroughly. We give you a glimpse of how well we've planned ahead of our project.
Plus, since Nether was finally up for multiplayer, we decided to give it a shot!
A little update on our progress so far... Most of what we've done will go towards helping us in the future instead of immediately.
Plus, since Nether was finally up for multiplayer, we decided to give it a shot!
A little update on our progress so far... Most of what we've done will go towards helping us in the future instead of immediately.
We made a portal to the Nether, and step in to collect some glowstone.
Our glowstone extraction project is threaten by lava-bathing giant white faces that shoot fiery cannon balls.
We discuss a bit about one of ChongJ's tendancies. Plus, we make it out from Nether ALIVE!!!
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Thursday, 21 July 2011
Rush Hour
Starring:
ChongJ as CBladezzz, the Priest;
Roxcrosser as Himself, the Acrobat;
Momojin as Himself, the Mercenary.
Synopsis:
Oh Shi... Close Beta ends in an hour and Rox and Momo are stil level 23. What will they do to become level 24?!
Synopsis:
Team Meat Loaf versus Orc Brothers! Fight!
ChongJ as CBladezzz, the Priest;
Roxcrosser as Himself, the Acrobat;
Momojin as Himself, the Mercenary.
Synopsis:
Oh Shi... Close Beta ends in an hour and Rox and Momo are stil level 23. What will they do to become level 24?!
Synopsis:
Team Meat Loaf versus Orc Brothers! Fight!
Synopsis:
Boss Manticore wants to kill the team for hurting his pride. Will Team Meat Loaf survive? Will they prevail again?
Synopsis:
Will Momojin be able to reach level 24 in time? Will his friends' help be in vain?
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Wednesday, 20 July 2011
New Missions on Abyss
Roxcrosser, ChongJ and Momojin jump right back into the main story quests. Got us involved in new mission maps. We were so enthusiastic, we went straight for abysmal difficulty. At the same time, we continually trim our party's general metagame.
First hands on Death Basin and we are doing it on abyss like pros. Stretch your ears and make sure to listen to those protips.
We find ourselves struggling to keep up with this basin. Someone turn that dang monster tap off!
First introduction to terrain traps. I am impressed yet again. Adding a new element in doing missions. Brilliant.
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Rox Joins Us
Roxcrosser joins our ranks in annihilating the ogre, troll, goblin and many other scum off the paths in each mission. Now who will dare stand against us with our DPS with us.
We're all finally playing together! Time to crush our enemies.
We're all finally playing together! Time to crush our enemies.
Through experimenting and failing, we develop strategies to survive and complete the missions more efficiently.
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Tuesday, 19 July 2011
Enough Talk, Back to Action
After just purely talking in 3 videos about how great Dragon Nest is, it's time to suit up and actually experience that greatness. ChongJ's back from the bed and we're ready to go full throttle again.
Momojin and ChongJ update you on their current status of things. Missions, level, quests and many more included.
Momojin and ChongJ update you on their current status of things. Missions, level, quests and many more included.
...and of course, Metagame, is included as well. Our skills and roles pooled together to create more than just 1+1 teamwork.
We test out our 2 member party metagame in Forest of Death.
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Monday, 18 July 2011
Dragon Nest Review and Merits
After a mere 22 hours of non-stop close beta gaming of Dragon Nest SEA, ChongJ is finally off to bed. I, however, just came from bed. I start off to give a review of this game and my opinions of a good game. Go ahead and watch the 3 part videos to find out just what makes Momojin so fascinated about Dragon Nest.
This is game corrects the flaws of past MMORPGs. Eyedentity has definitely done its homework.
This is game corrects the flaws of past MMORPGs. Eyedentity has definitely done its homework.
We take a look at the concept of instances in Dragon Nest and the implications of such a standpoint towards Action MMORPGaming.
A recording function in-built in a game!? Now Eyedentity is definitely hinting something to us. ;O
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Thursday, 14 July 2011
Dragon Nest SEA CBT Starts!
ChongJ and Momojin have not been this excited for a looong time. We dive into our very first action-based MMORPG that looks both promising and intriguing. Join us as we play Dragon Nest!
Dragon Nest SEA Close Beta is ON! ChongJ and I get on the server and celebrate.
Dragon Nest SEA Close Beta is ON! ChongJ and I get on the server and celebrate.
We start off with the first cut scene of the game. Plus, it's my first cut scene for an MMORPG. Baller~
We are very satisfied with both subtle and major features of this game. Kudos Eyedentity!
So MANY testers rushing quests! But I am more surprised at how Dragon Nest's design handles so many players.
We come across the basic mobs of Dragon Nest. They are actually goblins, but whatever.
An inside joke between ChongJ and Momojin.
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Sunday, 10 July 2011
Orianna Hearts Her Friends
Go google Orianna. Her name means Golden Dawning. Plus, it's a person that is emotional, sensitive and one that treasures her friends. I kid you not. Somewhat spot on to the concept and behaviour of one of League of Legends' latest heroes, the clockwork girl.
This is my third game using her and this is THE game that marks the shift in my League of Legends gaming. I experiment with a build that suits my utilisation of Orianna, Support Heavy & Counter Aggression. This game sparked my interest in Support.
Enjoy the 5 part video where I expose the build, changes to the build, advantages and gameplay methods.
Part 1:
This is my third game using her and this is THE game that marks the shift in my League of Legends gaming. I experiment with a build that suits my utilisation of Orianna, Support Heavy & Counter Aggression. This game sparked my interest in Support.
Enjoy the 5 part video where I expose the build, changes to the build, advantages and gameplay methods.
Part 1:
Part 2:
Part 3:
Part 4:
Part 5:
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Friday, 8 July 2011
This-is-Why-I-Heart-Support Series!
This a new series showcasing my love for support heroes, or playing heroes to support. Assists and counter-aggression is my name of the game. The ultimate goal is to augment, save and preserve my teammates through several tactics like:
1) Counter tower dives.
2) Self-sacrificial rescue attempts.
Etc.
This first episode shows me as Janna as I attempt to preserve her life from Master Yi's onslaught.
1) Counter tower dives.
2) Self-sacrificial rescue attempts.
Etc.
This first episode shows me as Janna as I attempt to preserve her life from Master Yi's onslaught.
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Wednesday, 6 July 2011
Boys Just Wanna Have Fun
ChongJ and I continue to roam around Stonerville (Reminds me of smokers. *Impersonates oral inhalation*). We saw a theme park. We dive straight into it.
Gigantic water slide and height drop ride fails!
Gigantic water slide and height drop ride fails!
Rollercoasters and minecart rides without CARTS!? ARG!
Frustrated visitors resort to short glitchy rides.
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Be Constructively Inspired!
BCI for short. ChongJ and I bum rushed into Mcsmp server's alternative! It's a building-based server filled with snazzy plugins and, more importantly, marvelous constructs. We explore towns after towns.
We enter sdmap.mcsmp.com to find ourselves surprised. It was a huge contrast compared to dxmap.
We enter sdmap.mcsmp.com to find ourselves surprised. It was a huge contrast compared to dxmap.
Our eyes were bombarded with epic building and our minds were clogged with inspiration.
We come across the intercity transportation system, the Stargates, and it was good.
ChongJ and I check our sdmap's main city.
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Sunday, 3 July 2011
Intense Co-op Pvp Action!
YEA RIGHT! ChongJ and I finally do what we are suppose to do in a minecraft survival multiplayer/ player versus player server, hunt pigs and people. Oh yea... Get ready boys and girls.
We smelt up, suit up and gear up! Time to kick some butts.
We smelt up, suit up and gear up! Time to kick some butts.
We form the ultimate clan of 2. Reminds me of DOUBLE DRAGON!
We get our butts handed to us and Momojin doesn't like it one bit.
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Sunday, 26 June 2011
You Mad, Bro?
ChongJ and Momojin was suddenly struck with a stroke of brilliance: we shall create a portal and venture in the Nether in multiplayer!
You mad, scientists?
You mad, scientists?
You mad, dogs?
You mad, warriors?
You mad, hunters?
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Moments at Treehouse
Here are some miscellaneous moments that occurred during our extensive mining for minerals and thorough maintenance of the Treehouse. If you feel the video lacks commentary and sorts, we apologise. ChongJ and I are improving on that and the next series of Minecraft videos will prove the improvements we made.
A compilation of some of Momojin's stupidity and outstanding map positioning (term taken from arena-based games). Yes, map positioning applies in Minecraft as well.
A compilation of some of Momojin's stupidity and outstanding map positioning (term taken from arena-based games). Yes, map positioning applies in Minecraft as well.
We put ChongJ's latest zombie design skins and desecrate the mines.
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Friday, 24 June 2011
Planting a Treehouse
We decided to go with a new building project known as the Epic Treehouse Inspired From Avatar's World Tree Project. What truly made this construction unique was that only saplings and dirt were allowed in building. Pretty rad project, but we had to start somewhere.
We have found a perfect spot! A valley with a lake. We re-establish our settlement while discussing certain anger management issues.
We have found a perfect spot! A valley with a lake. We re-establish our settlement while discussing certain anger management issues.
We struggle with night as per usual. Skeletons just love to invade our peaceful sanctuary with loving shots of arrows.
The Treehouse is up! We moved many of our stuff up and are still planting more layers of sapling. Surprisingly, our lake, plus INTENSIVE foliage has attracted an insane amount of animals.
We take you around the Treehouse: how we navigate around it, how we extend it upwards, and how we maintain it.
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