Showing posts with label co-op. Show all posts
Showing posts with label co-op. Show all posts

Wednesday, 20 July 2011

Rox Joins Us

Roxcrosser joins our ranks in annihilating the ogre, troll, goblin and many other scum off the paths in each mission. Now who will dare stand against us with our DPS with us.

We're all finally playing together! Time to crush our enemies.



Through experimenting and failing, we develop strategies to survive and complete the missions more efficiently.


Tuesday, 19 July 2011

Enough Talk, Back to Action

After just purely talking in 3 videos about how great Dragon Nest is, it's time to suit up and actually experience that greatness. ChongJ's back from the bed and we're ready to go full throttle again.

Momojin and ChongJ update you on their current status of things. Missions, level, quests and many more included.



...and of course, Metagame, is included as well. Our skills and roles pooled together to create more than just 1+1 teamwork.



We test out our 2 member party metagame in Forest of Death.


Monday, 18 July 2011

Dragon Nest Review and Merits

After a mere 22 hours of non-stop close beta gaming of Dragon Nest SEA, ChongJ is finally off to bed. I, however, just came from bed. I start off to give a review of this game and my opinions of a good game. Go ahead and watch the 3 part videos to find out just what makes Momojin so fascinated about Dragon Nest.

This is game corrects the flaws of past MMORPGs. Eyedentity has definitely done its homework.



We take a look at the concept of instances in Dragon Nest and the implications of such a standpoint towards Action MMORPGaming.



A recording function in-built in a game!? Now Eyedentity is definitely hinting something to us. ;O


Thursday, 14 July 2011

Dragon Nest SEA CBT Starts!

ChongJ and Momojin have not been this excited for a looong time. We dive into our very first action-based MMORPG that looks both promising and intriguing. Join us as we play Dragon Nest!

Dragon Nest SEA Close Beta is ON! ChongJ and I get on the server and celebrate.



We start off with the first cut scene of the game. Plus, it's my first cut scene for an MMORPG. Baller~



We are very satisfied with both subtle and major features of this game. Kudos Eyedentity!



So MANY testers rushing quests! But I am more surprised at how Dragon Nest's design handles so many players.



We come across the basic mobs of Dragon Nest. They are actually goblins, but whatever.



An inside joke between ChongJ and Momojin.


Wednesday, 6 July 2011

Boys Just Wanna Have Fun

ChongJ and I continue to roam around Stonerville (Reminds me of smokers. *Impersonates oral inhalation*). We saw a theme park. We dive straight into it.

Gigantic water slide and height drop ride fails!



Rollercoasters and minecart rides without CARTS!? ARG!



Frustrated visitors resort to short glitchy rides.


Be Constructively Inspired!

BCI for short. ChongJ and I bum rushed into Mcsmp server's alternative! It's a building-based server filled with snazzy plugins and, more importantly, marvelous constructs. We explore towns after towns.

We enter sdmap.mcsmp.com to find ourselves surprised. It was a huge contrast compared to dxmap.



Our eyes were bombarded with epic building and our minds were clogged with inspiration.



We come across the intercity transportation system, the Stargates, and it was good.



ChongJ and I check our sdmap's main city.


Sunday, 3 July 2011

Intense Co-op Pvp Action!

YEA RIGHT! ChongJ and I finally do what we are suppose to do in a minecraft survival multiplayer/ player versus player server, hunt pigs and people. Oh yea... Get ready boys and girls.

We smelt up, suit up and gear up! Time to kick some butts.



We form the ultimate clan of 2. Reminds me of DOUBLE DRAGON!



We get our butts handed to us and Momojin doesn't like it one bit.


Sunday, 26 June 2011

You Mad, Bro?

ChongJ and Momojin was suddenly struck with a stroke of brilliance: we shall create a portal and venture in the Nether in multiplayer!

You mad, scientists?



You mad, dogs?



You mad, warriors?



You mad, hunters?


Moments at Treehouse

Here are some miscellaneous moments that occurred during our extensive mining for minerals and thorough maintenance of the Treehouse. If you feel the video lacks commentary and sorts, we apologise. ChongJ and I are improving on that and the next series of Minecraft videos will prove the improvements we made.

A compilation of some of Momojin's stupidity and outstanding map positioning (term taken from arena-based games). Yes, map positioning applies in Minecraft as well.



We put ChongJ's latest zombie design skins and desecrate the mines.


Friday, 24 June 2011

Planting a Treehouse

We decided to go with a new building project known as the Epic Treehouse Inspired From Avatar's World Tree Project. What truly made this construction unique was that only saplings and dirt were allowed in building. Pretty rad project, but we had to start somewhere.

We have found a perfect spot! A valley with a lake. We re-establish our settlement while discussing certain anger management issues.



We struggle with night as per usual. Skeletons just love to invade our peaceful sanctuary with loving shots of arrows.



The Treehouse is up! We moved many of our stuff up and are still planting more layers of sapling. Surprisingly, our lake, plus INTENSIVE foliage has attracted an insane amount of animals.



We take you around the Treehouse: how we navigate around it, how we extend it upwards, and how we maintain it.


Wednesday, 22 June 2011

We're going on an adventuuuuurre

Charlie, Oh I mean, ChongJ and I are going on an adventure... Out to the furthest point of the world. Unexplored biomes and unspawned monsters await us. We want to settle on candy mountain. A place where only the both of us exists. Sounds rather awkward.

With the new True Life HD Texture pack, things have never been so real in minecraft, including our concave faces!



As we travel through thousands of blocks towards the rising of the sun, we emphasise the moments at night, where creepers stalk and pigs mock.



What! An artificial border... nooooooooooo...


Monday, 20 June 2011

Starting All Over

Following our retirement from our first server, World of Eldin. We came across mcsmp.com. It stands for MineCraft Survival Multi Player. It's a survival server! No rules, no boundaries ( well except for that world limit that ChongJ and I later discover.)

We start cranking up our creative juices while we travel away from spawn for hours. We decided to get into building and construction in a survival-based server. First mistake?



We constructed something awesome! and it is only going to get better!



ChongJ and I had to face reality after constant denial. Our location has been compromised and our chests has been ransacked. Time to move on again.


Saturday, 18 June 2011

Sayonara Eldin!

ChongJ and I decides to find a new server. We had a couple of issues with this one. Eldin if you're reading this, it is not your fault. Chill.

ChongJ and I do a little photoshoot session in our kitty cat outfits. lol. We were interrupted by chat and even sheep. Little Lamb Lulu didn't know what she is doing.



Last words that we spoke in Eldin. Heed our advice, young ones!


Friday, 17 June 2011

28 Days Later

ChongJ and I are back in Eldin! It's been sometime since we got in the World of Eldin. When you logged in, we were infected with the Zombieber virus. Now, we are Zombiebers! Aaaahh. Sing to you til your you turn in one as well. Apparently, Zombiebers are a special kind of zombies that are able to verbally emit a neural-kind of sound that affects the brainwaves. That's how they spread the infection.



We are in our nyan cat kitty cat outfits. Hmm... Looks like someone new took a little liking and interest in the both of us. It's hard to believe that we already have hardcore fans coming to stalk us.



I confess! I tickled the stalker to death with my feather. In defense, my Honour!



ChongJ's the Rainbow Knight. I'm the (not sidekick) manservant. See how I prepare shelter for the night and wood for his needs. We goof around on a peninsula overlooked by a building. 


Tuesday, 14 June 2011

Mining at 4AM

We're still going at it. Nothing can stop us. Not even superheavyeyelids, stiffnecksandbackandlegs, 1000000xyawns and manymore...

As ChongJ and I are expanding our mining system, we run into another mining system.



Free torches, anyone? As we bump into more and more caves and mining systems, we conveniently grab ourselves a handful of torches and shut the hole off.




We here at Nat Geo provide you with the best coverage of wildlife! Today we have the Minecraft Moles! Rare species!




We bump into more mine systems wherever we try to expand. Great.




This is the last footage I had of our cave explorations. A pleasant surprise awaits at the end.


Friday, 10 June 2011

Mining at 3AM

More co-op between Momojin and ChongJ! We've got to admit that we're addicted. Shhh... Don't tell anyone.

Jeng Jeng Jeng... ChongJ and I have been playing minecraft co-op since we started for the first time and it's 3AM. We just can't stop!



Suddenly, another  player is in our hole. We were extra careful with him. Don't be thinking dirty thoughts.



First, a bully. Now, a fall into a pit? Bye bye items... My turn to loose our accumulated loot. Sorry ChongJ.



We finally made beds. Plus, we come up with our own conclusions about the bed. I feel rather stupid when I watch back at what I said about beds.



Sunday, 22 May 2011

Army of Two (Minecrafters)

Yo guys, it's Chong J, finally making my debut on the Pwnin' Boundaries blog.

Some time ago, we were invited to the World of Eldin, a public Minecraft server. Since Pwnin' Boundaries had yet to try Minecraft multiplayer mode, and were quite eager to get in on it, we decided to take a step into Eldin.

We had no idea what to expect out of multiplayer, and got going with a pretty slow start...


Not knowing where or what to start with, we decide to try and explore sounds-like-a-desert Damascus. We end up "raiding" someone's mine system, but encounter lots of surprises when we decided to go outside.


After our experience through a night in Eldin, we figure we need to high-tail it back to safety. In the meantime, Momojin and I -because we are literally at opposite ends of the world (12 hour time difference, I kid you not)- are forced to communicate over Skype, which unfortunately, causes some problems... (hopefully ones that will not occur in the future)


And in the end, we wound up back at where we started.
 
Thankfully, when my sound dies, Momojin gets his back. Next time, we'll see things from Momojin's perspective, and he'll also feature the parts in episode 3 where my sound becomes inaudible. Stay tuned, as we pwn more boundaries!